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ScriptBloxAPI.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>preview</LangVersion>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<Title> ScriptBloxAPI</Title>
<Description>ScriptBlox Scripts API</Description>
<Copyright>IrisDev</Copyright>
<PackageProjectUrl>https://github.com/RiisDev/ScriptBloxAPI</PackageProjectUrl>
<PackageIcon>ScriptBlox-Ico.png</PackageIcon>
<PackageReadmeFile>README.md</PackageReadmeFile>
<RepositoryUrl>https://github.com/RiisDev/ScriptBloxAPI</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>scriptblox, scripts, roblox, scripting, lua</PackageTags>
<PackageReleaseNotes>- ReWrote parameter handler to lower memory usage
Added Endpoints
- UserStats.GetUserFollowingAsync(string username, int? page = 1, int? max = 20)
- UserStats.GetUserFollowersAsync(string username, int? page = 1, int? max = 20)
- UserStats.GetUserInfoAsync(string username, int? page = 1, int? max = 20)
- Comments.GetScriptCommentsAsync(string scriptId, int? page = 1, int? max = 20)
- Executors.GetRobloxVersions()
- Scripts.FetchScriptsFromUser(string username, int? page = 1, int? max = 20)</PackageReleaseNotes>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<Version>6.2.0</Version>
<PackageId> ScriptBloxAPI</PackageId>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Text.Json" Version="9.0.3" />
</ItemGroup>
<ItemGroup>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="ScriptBlox-Ico.png">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>