Implementation of analytic displacement mapping using hardware tessellation based on Nießner & Loop (2013)
The components of the application related to analytical displacement mapping:
- tessrenderer.cpp - The main renderer class for tessellation
- procedural.glsl - Procedural generation of displacement coefficients
- displace.vert - Vertex Shader for displacement mapping
- displace.tesc - Tessellation Control Shader for displacement mapping
- displace.tese - Tessellation Evaluation Shader for displacement mapping
- displace.frag - Fragment Shader for displacement mapping