forked from MonoGame/MonoGame
-
Notifications
You must be signed in to change notification settings - Fork 0
/
MonoGame.Framework.Native.sln
22 lines (22 loc) · 1.02 KB
/
MonoGame.Framework.Native.sln
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGame.Framework.Native", "MonoGame.Framework\MonoGame.Framework.Native.csproj", "{56BA741D-6AF1-489B-AB00-338DE11B1D32}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{56BA741D-6AF1-489B-AB00-338DE11B1D32}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{56BA741D-6AF1-489B-AB00-338DE11B1D32}.Debug|Any CPU.Build.0 = Debug|Any CPU
{56BA741D-6AF1-489B-AB00-338DE11B1D32}.Release|Any CPU.ActiveCfg = Release|Any CPU
{56BA741D-6AF1-489B-AB00-338DE11B1D32}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal