We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? # to your account
Hi, I am trying to replicate your show case WebXR on Android with MRTK.
I want to enable Spatial Awareness like this.
But, I am not able to do it. I enabled it in MTRK ToolKit. But it doesn't work,
What should I do to activate it? My current set up: Unity 2019.4.23 MRTK 2.7 Android 8
Thank you for your help
The text was updated successfully, but these errors were encountered:
Hey, This demo was a test before I developed SimpleWebXR : https://github.com/Rufus31415/MixedRealityToolkit-Unity-WebXR
In fact, a hack with Three JS allows to visualize spatial meshes, it implements the old spatial mesh API : https://github.com/Rufus31415/MixedRealityToolkit-Unity-WebXR/blob/1bf7748024ae2ee619828fad6b4cbc25e01cba4e/Assets/WebGLTemplates/WebXR/index.html#L145
But SimpleWebXR does not implement yet the new spatial mesh API
Sorry, something went wrong.
No branches or pull requests
Hi, I am trying to replicate your show case WebXR on Android with MRTK.
I want to enable Spatial Awareness like this.

But, I am not able to do it.

I enabled it in MTRK ToolKit. But it doesn't work,
What should I do to activate it?
My current set up:
Unity 2019.4.23
MRTK 2.7
Android 8
Thank you for your help
The text was updated successfully, but these errors were encountered: