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Add blog post for 0.10 release #58
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blog/2024-12-29-rust-gpu-0.10.md
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subgroup_i_add_reduce(local_invocation_id.x); | ||
} | ||
} | ||
``` |
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I don't like this example at all, the tests for subgroups were just to check the asm, not to be an actual practical example.
Here's a practical example from my codebase: https://gitlab.com/spacegamedev/space-rust/-/blob/meshlet_piping/space-engine-shader/src/renderer/allocation_buffer.rs?ref_type=heads#L34
I may make you a good example over the next few days, if I find the time that is.
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I just removed the example. If you get time, add one back. No worries if not...I know you are super busy! Maybe this is a good excuse for me to learn subgroups :-)
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Currently marked as draft in docusaurus and we'll have to adjust the date for when we plan to release.