Doxysphinx doesn't have many runtime dependencies, however especially click (cli tool) might introduce these problems (as it's very widely used).
You have several options:
First time setup:
# create a new virtual environment in your project root
python3 -m venv .venv-doxysphinx
# install doxysphinx into new virtual environment
.venv-doxysphinx/bin/pip3 installdoxysphinx
Usage:
# you then have 2 options to call doxysphinx:
# Option A): call doxysphinx inside virtualenv
source .venv-doxysphinx/bin/activate
doxysphinx
# Option B): call doxysphinx directly without activating venv
.venv-doxysphinx/bin/doxysphinx
Head over to the [github releases]({{ repo }}/releases) section and download the pex package. This is a self contained executable which should work if you have a compatible python installed.
You can try to override the CSS styles for your theme.
If you take a look into our repo's [docs/_static
]({{ code }}/docs/_static/) folder you can see 2 custom theme-override-css files.
The mechanism to load the correct one is defined in the [conf.py
]({{ code }}/conf.py) (html_css_files
setting).
However in general you just need to put your css into a path configured in html_static_path
and then reference
it in html_css_files
and it will get loaded.
We use Lunacy at present as graphics editor to just get svg files in the end. At present Lunacy is free for personal and commercial use.
The sketch format can also be used with Sketch and other tools like Figma are also able to at least import it.
However in the end any svg editor will do. If you contribute, contribute svgs. If you're happening to use another editing tool that has another native format you can just check the original sources in.
If you want to stay full open source Inkscape is a very good option to just have a good svg editor.
In descending order of preference:
- svg
- png
If these formats cuts information from the original file please also consider providing the original.