diff --git a/map_issues.txt b/map_issues.txt index 175a1fe..cbe8a0e 100644 --- a/map_issues.txt +++ b/map_issues.txt @@ -258,7 +258,6 @@ new physics bug (mapfix): 5692118014 - Frantic Lemon - cringe first surf 5692181503 - 15 Minutes - OOB 5692108009 - 456 - spin is impossible -5692158334 - Around The Round - what is going on at the start 5692128954 - Azurite - fix start & make window wider by 2.2 5692169729 - Borderlands - some spines need to be fixed, far from 0,0,0, skybox is wrong lighting doesn't load 5692135173 - Chimera - some spines need to be fixed, far from 0,0,0 @@ -279,7 +278,6 @@ new physics bug (mapfix): 5692104185 - Flandre II - needs spine fixes, some ramps hitboxes are wrong somehow on blue and green stages, and move closer to 0,0,0 5692152419 - Fus - move stages closer together and closer to 0,0,0 5692134367 - Gravity - hitbox harder -5692151238 - High segdaB - simulation broken apparently 5692151345 - Horizon - hitbox harder/impossible throughout the map 5692159828 - Icire - move to origin, align ramps 5692099285 - Impulse - no map issues, just everyone thinks the whole port should be redone @@ -294,7 +292,7 @@ new physics bug (mapfix): 5692093067 - MooManChicken - fix lighting 5692159131 - No - impossible: wormhole resets you to start 5692123564 - Olive - impossible: window at part of the map is too small, spines need to be looked at -8777477389 - Ötökkä - trigger is inside of spawn making an infinite loop +8777477389 - Ötökkä - trigger is inside of spawn making an infinite loop, model is at insane position values 5692135126 - Reprise Hard - spine next to trigger can get hit 5692107810 - Resilience - impossible: hitbox harder - moving decoration 5692157460 - Rigorous - impossible, gap too small fix all gaps diff --git a/mapfixes_bhop.txt b/mapfixes_bhop.txt index b11dae2..4bd4b86 100644 --- a/mapfixes_bhop.txt +++ b/mapfixes_bhop.txt @@ -51,6 +51,7 @@ submitted fixes (no wipe): 14089971035 - City Run V2 - Added bhop_city_run as a bonus 14180994762 - Surfhop - Disable playdoh collision (Top 3 auto and ao wr will need deleting, everything else is fine) 14217007998 - Yunch - Fix mis-named spawn at very end leading to chance trigger skip. No wipe as the skip is unused as far as I'm concerned +14259263856 - Green Yellow Red Rtv - Avoid overlaying platforms and triggers causing triggers to be inconsistent. Not an important trigger so no wipe add map data: @@ -58,6 +59,8 @@ tested, pending upload & add map data: submitted fixes need add map data: 13815854648 - Clarion - Map was removed from game. I removed the "alternate reality" part for now. There's probably a way to make it work on new phsyics but I don't care. Also updated lighting for Future lighting. +14311128894 - Around The Round - Fixed bizarre ground-surfing behaviour on the spawn platform, map now works fine +14311240482 - High segdaB - The physics bug as described in map_issues.txt does not appear to be happening anymore. Fixed impossible jump towards the end rejected fixes, additional fix notes: 11750977271 - Alley - End compatible with new physics + spawn fixed - There's a weird part in the middle of the start zone that you bump into diff --git a/mapfixes_surf.txt b/mapfixes_surf.txt index ef21563..79875fc 100644 --- a/mapfixes_surf.txt +++ b/mapfixes_surf.txt @@ -18,6 +18,7 @@ submitted fixes (no wipe): 12615410485 - surf_pain (updated ID) bonus 4 endzone fix. 12653616137 - surf_Mini (fixes skip) (creator doesn't know if skip was found by anyone other than himself, if there are times with skip, wipe those times.) 11370680700 - surf_asylum - fixed a hole in some deco allowing player to go out of bounds +14259315210 - Wuts Dis? - Stage 7: Fixed the top of a surf clipping into a trigger add map data: 14171888879 - Saisei - rampfixes, fixed weird wormhole, & zoned bonus