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在ClickListener的onOpen中:
fun onOpen(e: InventoryOpenEvent) { val builder = MenuHolder.fromInventory(e.inventory) as? ChestImpl ?: return // 构建回调 submit { builder.buildCallback(e.player as Player, e.inventory) builder.selfBuildCallback(e.player as Player, e.inventory) } }
处理回调是用的submit {},但是这样做会让回调任务在下一个tick才能执行,其他插件无法在InventoryOpenEvent事件中监听到容器内容。作为同步回调,这样是否不太妥当,如果能改成submit(now = true)会更好 而且这个优先级似乎可以高一些?
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已经忘记了当时为什么要这么写了
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在ClickListener的onOpen中:
处理回调是用的submit {},但是这样做会让回调任务在下一个tick才能执行,其他插件无法在InventoryOpenEvent事件中监听到容器内容。作为同步回调,这样是否不太妥当,如果能改成submit(now = true)会更好
而且这个优先级似乎可以高一些?
The text was updated successfully, but these errors were encountered: