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This repository has been archived by the owner on Nov 1, 2020. It is now read-only.
The feature
WispRenderer supports emissive textures and emission weight. However, as for every other material texture attribute, there's also a constant variant. The feature request would be to have support for a constant emissive color as well. A big bonus would be that the weight could also be set as a texture.
Additional context
This feature request comes from WispForMaya. Maya supports this request, but WispForMaya can't support it yet as WispRenderer doesn't support it.
The text was updated successfully, but these errors were encountered:
The feature
WispRenderer supports emissive textures and emission weight. However, as for every other material texture attribute, there's also a constant variant. The feature request would be to have support for a constant emissive color as well. A big bonus would be that the weight could also be set as a texture.
Additional context
This feature request comes from WispForMaya. Maya supports this request, but WispForMaya can't support it yet as WispRenderer doesn't support it.
The text was updated successfully, but these errors were encountered: