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.gitignore
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# Files to ignore when considering what GIT should commit.
# Visual Studio
*.suo
*.user
*.sln.docstates
*.obj
*.pch
*.tlog
*.log
*.scc
*.exp
*.ilk
*.lastbuildstate
vc100.pdb
ipch
*.sdf
*.opensdf
*.idb
*.vcxproj
*.sln
# OSX/Linux build products
*.mak
*.mak.vpc_crc
*.xcodeproj/
obj*/
!devtools/*.mak
!utils/smdlexp/smdlexp.mak
# Specific Source build products
client.dll
client.pdb
client.lib
server.pdb
server.dll
server.lib
game_shader_dx9.dll
game_shader_dx9.pdb
game_shader_dx9.lib
game_shader_dx9.so.dbg
client.so.dbg
server.so.dbg
server_srv.so.dbg
client.dylib.dSYM/
server.dylib.dSYM/
# files generated by running a mod
config.cfg
# shader files
*.tmp
# oh well
*.filters
*.vpc_crc
.vs/
*.sentinel
server_blacklist.txt
graphs/
*.cache
stats.txt
user_custom/
voice_ban.dt
# maps
mapsrc/*.bsp
mapsrc/*.prt
mapsrc/*.vmx
addons/
game/openmod/ep1_gamestats.dat
game/openmod/shadereditorui/shader_src/filelist.txt
game/openmod/shadereditorui/editor_config.txt
game/openmod/shadereditorui/shader_src/uniquefilestocopy.txt
Release/
Debug/
Release_openmod/
Debug_openmod/
save/
gamecontent.txt