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.ini
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[window]
; render related parameters (do not modify too much)
width = 800 ; window width
height = 600 ; window height
size = 8 ; size of a tile in pixels (source)
fullscreen = false
[engine]
; game engine related parameters
fps = 120
ups = 60
[animation]
; animation system related parameters
update_interval = 6
[ressource]
; ressource system related parameters
; path to the ressource directory
path = assets/
; path to the ressource file (json file is supposed to have the same name as the sprite file)
sprites = pacman_sprites.bmp
; path to the map .txt file
map = map.txt
[game]
; game related parameters
points_per_dot = 10
points_per_power_dot = 50
points_per_ghost = 200
max_number_of_dots = 192 ; 188 dots + 4 power dots
; level related parameters
[level-1]
time_stamps = 7, 20, 7
speeds = 0.8, 0.9, 1.0
[level-2]
time_stamps = 7, 20, 7
speeds = 0.8, 0.9, 1.0