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WatershedToForman.pro
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WatershedToForman.pro
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TEMPLATE = app
CONFIG -= app_bundle
CONFIG -= qt
# Directories
DESTDIR = dist/
OBJECTS_DIR = build/
TARGET = FormanGradient2D
QMAKE_CXXFLAGS_RELEASE += -fpermissive
QMAKE_CXXFLAGS_DEBUG += -fpermissive
QMAKE_CXXFLAGS_RELEASE -= -O2
QMAKE_CXXFLAGS_RELEASE += -O3
CONFIG += c++11
QMAKE_CXXFLAGS += -std=c++11
mac : {
QMAKE_CXXFLAGS += -stdlib=libc++
}
QMAKE_LFLAGS += -lstdc++
SOURCES += \
source/main.cpp \
source/LibMesh/Reader.cpp \
source/LibMesh/Triangle.cpp \
source/LibMesh/Vertex3D.cpp \
source/LibForman/forman_feature.cpp \
source/LibForman/formangradientvector.cpp \
source/LibForman/io.cpp \
source/LibForman/homotopy_expansion.cpp \
source/LibMesh/mesh.cpp \
source/LibForman/watershedtoforman.cpp \
source/Performances/Timer.cpp \
source/LibMesh/scalarfield.cpp
HEADERS += \
source/LibMesh/Edge.h \
source/LibMesh/Mesh.h \
source/LibMesh/Reader.h \
source/LibMesh/Sorting.h \
source/LibMesh/Triangle.h \
source/LibMesh/Vertex3D.h \
source/LibForman/aux_forman_gradient_vector.h \
source/LibForman/forman_arrow.h \
source/LibForman/formangradientvector.h \
source/WatershedAlgs/simulatedimmersion.h \
source/Performances/Timer.h \
source/Performances/Usage.h