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SPRITE SHEET PACKER LICENSE

Copyright (c) 2009 Nick Gravelyn (nick@gravelyn.com), Markus Ewald (cygon@nuclex.org)

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

SDL2 LICENSE

This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.

Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

JSON.NET LICENSE

Copyright (c) 2007 James Newton-King

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

BASS LICENSE

Copyright (c) 1999-2013 Un4seen Developments Ltd. All rights reserved.

BASS is free for non-commercial use. If you are a non-commercial entity (eg. an individual) and you are not making any money from your product (through sales/advertising/etc), then you can use BASS in it for free. If you wish to use BASS in commercial products, then please also see the next section.

TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, BASS IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. THE AUTHORS SHALL NOT BE HELD LIABLE FOR ANY DAMAGE THAT MAY RESULT FROM THE USE OF BASS. YOU USE BASS ENTIRELY AT YOUR OWN RISK.

Usage of BASS indicates that you agree to the above conditions.

All trademarks and other registered names contained in the BASS package are the property of their respective owners.

Commercial licensing

BASS is available for use in your commercial products. The licence types available are as follows:

SHAREWARE: Allows the usage of BASS in an unlimited number of your shareware ("try before you buy") products, which must sell for no more than 40 Euros each. Non-shareware products are also permitted, but the product price limit is 10 Euros in that case. The price limit can be raised by purchasing duplicate licences, eg. 2 licences doubles it. If you are an individual (not a corporation) making and selling your own software, this is the licence for you.

SINGLE COMMERCIAL: Allows the usage of BASS in one commercial product.

UNLIMITED COMMERCIAL: Allows the usage of BASS in an unlimited number of your commercial products. This licence is on a per-site basis, eg. if you are creating products with BASS at 2 sites/locations, then 2 licences are required.

Please note the products must be end-user products, eg. not components used by other products.

These licences only cover your own software, not the publishing of other's software. If you publish other's software, its developers (or the software itself) will need to be licensed to use BASS.

These licences are on a per-platform basis, with reductions available when licensing for multiple platforms. In all cases there are no royalties to pay, and you can use future BASS updates without further cost.

These licences do not allow reselling/sublicensing of BASS. For example, if a product is a development system, the users of said product are not licensed to use BASS in their productions; they will need their own licences.

If the standard licences do not meet your requirements, or if you have any questions, please get in touch (email: bass@un4seen.com).

Visit the BASS website for the latest #:

www.un4seen.com

MP3

MP3 technology is patented, and Thomson license the use of their and Fraunhofer's patents. The inclusion of an MP3 decoder (eg. BASS) in a commercial product requires an MP3 patent licence. Contact Thomson for details:

www.mp3licensing.com

Alternatively, the "MP3-FREE" BASS version does not include its own MP3 decoder but instead makes use of the operating system's already licensed decoder. If an MP3 decoder is not available, then MP3 playback will not be possible, but everything else will function as normal.

NOTE: When using the OS's MP3 decoder, BASS still does the file handling so all the usual features are still supported, including streaming, tag reading, pre-scanning, gapless playback, etc.

NOTE: Linux does not include an MP3 decoder as standard. The "MP3-FREE" BASS version will make use of the libmpg123 decoder, if installed.

BASS_FX LICENSE

Copyright (c) 2002-2013 JOBnik! [Arthur Aminov, ISRAEL] All rights reserved!

The BASS_FX library is free, so if anyone tries to charge you for it, kick 'em where it hurts.

This software is provided "as is", without warranty of ANY KIND, either expressed or implied, including but not limited to the implied warranties of merchantability and/or fitness for a particular purpose. The author shall NOT be held liable for ANY damage to you, your computer, or to anyone or anything else, that may result from its use, or misuse. Basically, you use it at YOUR OWN RISK.

Usage of BASS_FX indicates that you agree to the above conditions.

You may freely distribute the BASS_FX package as long as NO FEE is charged and all the files remain INTACT AND UNMODIFIED.

All trademarks and other registered names contained in the BASS_FX package are the property of their respective owners.

FMOD END USER LICENSE AGREEMENT

This FMOD End User Licence Agreement (EULA) is a legal agreement between you and Firelight Technologies Pty Ltd (ACN 099 182 448) (us or we) and governs your use of FMOD Studio and FMOD Engine software (FMOD).

  1. GRANT OF LICENCE This EULA grants you the right to use FMOD, in a software application (Product), for personal (hobbyist), educational (students and teachers) or Non-Commercial use only, subject to the following: i) Non-Commercial use does not involve any form of monetisation, sponsorship or promotion. ii) FMOD is distributed as integrated into a Product only; iii) FMOD is not distributed as part of any Commercial Product or service; iv) FMOD is not distributed as part of a game engine or tool set; v) FMOD is not used in any Commercial enterprise or for any Commercial production or subcontracting, except for the purposes of Evaluation or Development of a Commercial Product; vi) Product includes attribution in accordance with Clause 3;

  2. OTHER USE For all Commercial use, and any Non Commercial use not permitted by this license, a separate license is required. Refer to www.fmod.com/licensing for information.

  3. CREDITS All Products require an in game credit line which must include the words "FMOD" or "FMOD Studio" (if applicable) and "Firelight Technologies Pty Ltd". Refer to www.fmod.com/licensing for examples

  4. INTELLECTUAL PROPERTY RIGHTS a) We are and remain at all times the owner of FMOD (including all intellectual property rights in or to the Software). For the avoidance of doubt, nothing in this EULA may be deemed to grant or assign to you any proprietary or ownership interest or intellectual property rights in or to FMOD other than the rights licensed pursuant to clause 1. b) You acknowledge and agree that you have no right, title or interest in and to the intellectual property rights in FMOD.

  5. SECURITY AND RISK You are responsible for protecting FMOD and any related materials at all times from unauthorised access, use or damage.

  6. WARRANTY AND LIMITATION OF LIABILITY a) FMOD is provided by us "as is" and, to the maximum extent permitted by law, any express or implied warranties of any kind, including (but not limited to) all implied warranties of merchantability and fitness for a particular purpose are disclaimed. b) In no event shall we (and our employees, contractors and subcontractors), developers and contributors be liable for any direct, special, indirect or consequential damages whatsoever resulting from loss of use of data or profits, whether in an action of contract, negligence or other tortious conduct, arising out of or in connection with the use or performance FMOD.

  7. OGG VORBIS CODEC a) FMOD uses the Ogg Vorbis codec. b) (c) 2002, Xiph.Org Foundation c) Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: i) Redistributions of source code must retain the above copyright notice, the list of conditions and the following disclaimer. ii) Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other material provided with the distribution. iii) Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. d) THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTIAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

  8. GOOGLE VR (GVR) FMOD includes Google VR, licensed under the Apache Licence, Version 2.0 (the Licence); you may not use this file except in compliance with the License. You may obtain a copy of the License at: http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

  9. ANDROID PLATFORM CODE Copyright (C) 2010 The Android Open Source Project All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  • Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
  • Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

  1. AUDIOGAMING AUDIOMOTORS DEMO CONTENT AudioGaming AudioMotors Demo Engine.agp is provided for evaluation purposes only and is not to be redistributed. To create your own engine content, you will need AudioMotors V2 Pro. A trial version be found at http://store.audiogaming.net/content/audiomotors-v2-pro-trial. For access to the full version, contact sales@fmod.com.