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Why the height of ground plane is computed like this?
Your code: zz = (-plane[0] * xx - plane[1] * yy - plane[3]) / plane[2]
zz = (-plane[0] * xx - plane[1] * yy - plane[3]) / plane[2]
The text was updated successfully, but these errors were encountered:
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Why the height of ground plane is computed like this?
Your code:
zz = (-plane[0] * xx - plane[1] * yy - plane[3]) / plane[2]
The text was updated successfully, but these errors were encountered: