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Troubleshooting & FAQs
Yes, you can.
The cloned project isn’t being opened, but ParrelSync show it's still running and I'm not able to open or delete the cloned project!
When this happen, in the ClonesManager window, click "View Folder" to see whether is there a Temp
folder exist in the clone's project root folder. If so, try to delete it and you should be good to go.
ParrelSync determine whether the cloned projects are opened(running) by checking the UnityLockfile
under Temp
folder, which is a temporary folder generated by Unity when the project is opened by the editor instance.
Usually Unity will delete this Temp
folder when the project closed, but in some case(ex: Unity crashes), the folder may not be deleted and will remains in the project folder.
Yes it should. If the cloned projects are inside the folder with version-control, ignore it (cloned project folders are placed right next to the original project folder).
Take git as example, you may want to add *_clone_[0-9]*/
to your .gitignore