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Have a menu.lua file that will be run when the game launches in all plugins
menu.lua
Essentially could act as a replacement for https://github.com/glua/gmod-menu-plugins
As well as for ROC (https://github.com/glua/gm_roc), except this would be between both realms.
Then there'd be ability to communicate with Autorun, with an api potentially like:
-- CLIENT Autorun.sendToMenu(55, "hello", "world") Autorun.getFromMenu(print) -- MENU Autorun.getFromClient(function(xyz) print(xyz) end) Autorun.sendToClient(55) --[[ Or an event based design ]] -- CLIENT or MENU Autorun.onEvent("xyz", function() end) -- CLIENT or MENU Autorun.runEvent("xyz", 55)
Feel free to give API design ideas in here or on the discord.
The text was updated successfully, but these errors were encountered:
an event based design would be more practical
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Have a
menu.lua
file that will be run when the game launches in all pluginsEssentially could act as a replacement for https://github.com/glua/gmod-menu-plugins
As well as for ROC (https://github.com/glua/gm_roc), except this would be between both realms.
Then there'd be ability to communicate with Autorun, with an api potentially like:
Feel free to give API design ideas in here or on the discord.
The text was updated successfully, but these errors were encountered: