diff --git a/README.md b/README.md index 8711c4d..ce73daf 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ -# CivilizationVI_CommunityExtension +# Civilization VI: Community Extension -This mod is currently in beta. Report bugs on the [issue tracker](https://github.com/Wild-W/CivilizationVI_CommunityExtension/issues). You can also contact me directly or on the steam workshop page. I prefer if you do it on the repo though. +This mod is currently in beta. Report bugs on the [issue tracker](https://github.com/Wild-W/CivilizationVI_CommunityExtension/issues). You can also contact me directly or on the steam workshop page. I prefer if you do it on the issue tracker though. [Visit the wiki!](https://github.com/Wild-W/CivilizationVI_CommunityExtension/wiki) @@ -9,7 +9,16 @@ This mod is currently in beta. Report bugs on the [issue tracker](https://github ### What does this mod do? This mod exposes new tools for modders to use by editing Civ VI's base code. -### +### How does this mod edit the base code? +By using techniques in binary exploitation. In essence, the game will load a custom dll, which then in turn loads the GameCore DLL and makes changes to it. If you want to learn more, join the [Civilization VI Modding Helpline](https://discord.gg/jSVhyBYvZR) and ask me there. (My username is wildw) + +### Can you implement X feature? +Probably. Open a feature request on the [issue tracker](https://github.com/Wild-W/CivilizationVI_CommunityExtension/issues). The more precise you are with your request the more likely I'll be able to implement it. ## License This project is distributed under AGPL 3.0. That means that **all** derivative works of this project **must be open source** and **distributed under the same AGPL 3.0 license**. This is to protect the modding community from bad actors and encourage collaboration. The only way this community can grow is if we work together. + +## Support + + +