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Allow to Specify StudioMDL Arguments Per Game #62

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legacy1477 opened this issue Dec 13, 2023 · 0 comments
Open

Allow to Specify StudioMDL Arguments Per Game #62

legacy1477 opened this issue Dec 13, 2023 · 0 comments

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@legacy1477
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I use 2 games to compile.
1 uses a custom compiler meant to allow to compile models that may have too many bones/flex controllers. (quickmdl.exe)
The other is the stock default Source SDK 2013 single player. quickmdl.exe needs -softlimits to actually compile certain SFM models.

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