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Okay, I think the current settings in target.json lead to missing features. I mean, some function calls don't work, append() can't be used without having a blue screen of the death. Same for the rand package which can be imported by raises runtime errors.
The current setup has to be wrong. I don't know tinygo much, maybe some of you can help guys? There is no way to make the current Snake tutorial work at all with these target.json parameters.
Adding this code snippet into the
main.go
just after aw4 init
compiles fine but fails at runtime with the blue screen error
Unfortunately there is nothing in the console.
We recently merged this
target.json
for games written in Go, maybe we're missing something there, I don't know:So for now,
append()
can't be used at all, which is very annoying :(Using
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