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InstanceInput.md

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InstanceInput

Properties

Name Type Description Notes
Position Pointer to map[string]interface{} Finger Positions [optional]
Start Pointer to map[string]interface{} Finger Positions [optional]
End Pointer to map[string]interface{} Finger Positions [optional]
Text Pointer to NullableString text to type [optional]

Methods

NewInstanceInput

func NewInstanceInput() *InstanceInput

NewInstanceInput instantiates a new InstanceInput object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewInstanceInputWithDefaults

func NewInstanceInputWithDefaults() *InstanceInput

NewInstanceInputWithDefaults instantiates a new InstanceInput object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetPosition

func (o *InstanceInput) GetPosition() map[string]interface{}

GetPosition returns the Position field if non-nil, zero value otherwise.

GetPositionOk

func (o *InstanceInput) GetPositionOk() (*map[string]interface{}, bool)

GetPositionOk returns a tuple with the Position field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPosition

func (o *InstanceInput) SetPosition(v map[string]interface{})

SetPosition sets Position field to given value.

HasPosition

func (o *InstanceInput) HasPosition() bool

HasPosition returns a boolean if a field has been set.

GetStart

func (o *InstanceInput) GetStart() map[string]interface{}

GetStart returns the Start field if non-nil, zero value otherwise.

GetStartOk

func (o *InstanceInput) GetStartOk() (*map[string]interface{}, bool)

GetStartOk returns a tuple with the Start field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStart

func (o *InstanceInput) SetStart(v map[string]interface{})

SetStart sets Start field to given value.

HasStart

func (o *InstanceInput) HasStart() bool

HasStart returns a boolean if a field has been set.

GetEnd

func (o *InstanceInput) GetEnd() map[string]interface{}

GetEnd returns the End field if non-nil, zero value otherwise.

GetEndOk

func (o *InstanceInput) GetEndOk() (*map[string]interface{}, bool)

GetEndOk returns a tuple with the End field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEnd

func (o *InstanceInput) SetEnd(v map[string]interface{})

SetEnd sets End field to given value.

HasEnd

func (o *InstanceInput) HasEnd() bool

HasEnd returns a boolean if a field has been set.

GetText

func (o *InstanceInput) GetText() string

GetText returns the Text field if non-nil, zero value otherwise.

GetTextOk

func (o *InstanceInput) GetTextOk() (*string, bool)

GetTextOk returns a tuple with the Text field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetText

func (o *InstanceInput) SetText(v string)

SetText sets Text field to given value.

HasText

func (o *InstanceInput) HasText() bool

HasText returns a boolean if a field has been set.

SetTextNil

func (o *InstanceInput) SetTextNil(b bool)

SetTextNil sets the value for Text to be an explicit nil

UnsetText

func (o *InstanceInput) UnsetText()

UnsetText ensures that no value is present for Text, not even an explicit nil

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