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A new model with varying altitude of cities / cone tips #155

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ghost opened this issue Apr 12, 2021 · 0 comments
Open

A new model with varying altitude of cities / cone tips #155

ghost opened this issue Apr 12, 2021 · 0 comments
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@ghost
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ghost commented Apr 12, 2021

Dear shriveling_world team and friends,
I find the time-space compression maps really intriguing, but one thing I always asked myself is: why are all cone-tops (i.e. 'entry points' to the discontinuous transport system) at the same height? Aren't some points/cities more important than others? If a peak in the "spiky world" stands for highest accessibility, wouldn't it be possible (and desirable) to combine the shriveling-world layout with, say, a gravitational accessibility model, in the sense that the 'mass' of a region (e.g. population) also determines the height of a cone?
Best regards,
Fabian Wenner

Originally posted by @fwenner in #152 (comment)

@ghost ghost added the new functionality label Apr 12, 2021
@ghost ghost assigned ghost and alainlhostis and unassigned ghost Oct 10, 2024
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