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as_deserialize_into_world(): provide a way to read a deserialized entities' IDs #269
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I have poked around
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I'm implementing prefabs, and I feel like
as_deserialize()
would result in at least one excess copy of the new instance.as_deserialize_into_world()
looks just right, but currently I see no way to know - which exactly Entities were deserialized?It would be nice to have a callback or to return a collection of ids.
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