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Hi all!
I know, there is plenty to do and time always is limited.
But I have an idea what could make bibisco more interesting to writers of visual novels or screen writers.
A screen writing would look a bit like this:
[Robert]
Do you think, this is a wise idea?
[Setting]
Robert closes up to Jim, raising a eyebrow
[Jim]
Absolutely! I always wanted to know what a crocodile tooth feels like.
[Setting]
Robert pulling at the arm of Jim
[Robert]
Yes, I know. But why the heck do you want to test that on a living one?
So you always have a Chars name or a flag for instructions in one or another way. Writing this is a bit tiring, so having a tool what allows me to put in those would really make screen writing a lot easier.
How could that be?
Having Shortcuts which could be defined with text would be splendid.
But I could also think about having some autotext option, which would be beneficial also for other needs. For my example I could define *Robert, which could then be exchanged by [Robert] with a following "Enter".
The text was updated successfully, but these errors were encountered:
Hi all!
I know, there is plenty to do and time always is limited.
But I have an idea what could make bibisco more interesting to writers of visual novels or screen writers.
A screen writing would look a bit like this:
So you always have a Chars name or a flag for instructions in one or another way. Writing this is a bit tiring, so having a tool what allows me to put in those would really make screen writing a lot easier.
How could that be?
Having Shortcuts which could be defined with text would be splendid.
But I could also think about having some autotext option, which would be beneficial also for other needs. For my example I could define *Robert, which could then be exchanged by [Robert] with a following "Enter".
The text was updated successfully, but these errors were encountered: