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ExampleObjectISerializable.cs
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ExampleObjectISerializable.cs
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/*
* EasySerializer
*
* Author: Anton Holmquist
* Copyright (c) 2013 Anton Holmquist. All rights reserved.
* http://github.com/antonholmquist/easy-serializer-unity
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
/* ExampleObjectISerializable
*
* Example of a class that will be serialized with fine-grained control.
*/
using System;
using System.Runtime.Serialization;
[Serializable ()]
public class ExampleObjectISerializable : ISerializable {
public string m_text_1;
public string m_text_2;
public ExampleObjectISerializable (SerializationInfo info, StreamingContext context) {
m_text_1 = info.GetValue("m_text_1", typeof(string)) as string;
m_text_2 = info.GetValue("m_text_2", typeof(string)) as string;
}
public void GetObjectData(SerializationInfo info, StreamingContext context) {
info.AddValue("m_text_1", m_text_1);
info.AddValue("m_text_2", m_text_2);
}
}