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It would be great to be able to incrementally generate from spec on top of existing scaffold
Difficulty is keeping track of "scaffolded bits" and then patch them
One way to do it is to separate them and use derives at least in Rust side
The text was updated successfully, but these errors were encountered:
I have tackled this before for a large enterprise team .
the problem is that you have generated code mixed with human code .
the trick was to generate tags that the generator respects for where human generated code should go.
then humans put their code in
then on next generation cycle the human code is left alone.
my der the hood it’s basically a merge …
the first gen cycle can then generate a working app too and then human in the loop can make changes .
If you want help just shout :)
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It would be great to be able to incrementally generate from spec on top of existing scaffold
Difficulty is keeping track of "scaffolded bits" and then patch them
One way to do it is to separate them and use derives at least in Rust side
The text was updated successfully, but these errors were encountered: