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Fatal crash in BattlegroundQueue.cpp #5279
Comments
Weird that it happens now and not anytime before... Did any commit recently adjust something about battlegrounds @FrancescoBorzi ? |
I did something but it's not merged yet, so it can't be that. @Winfidonarleyan recently worked on BGs However, I can confirm that using b9ae587 with CFBG I didn't get any crash with players. @skxawng-cu do you have any changes in your AC or it's clean? Can you try to reproduce this without any modifications or modules enabled? also can anyone else reproduce this? |
Need crashlog for check problem |
no need crashlog this time, it's clear what the line of the crash is because it's |
I checked the lines near to ABORT() and I saw that besides the conversion from the var type of |
Where the core save crash logs in Linux? |
I cannot reproduce this in Windows |
same crash |
Please add a crashlog |
|
than same reason caused crash with cfbg module:
|
@Winfidonarleyan this seems to be caused by the MS Hooks PR, please fix it asap |
@Winfidonarleyan You can reproduce the error simply by dialing |
@Footman Thanks for crashlog |
CURRENT BEHAVIOUR:
src/server/game/Battleground/BattlegroundQueue.cpp:258 in RemovePlayer ABORTED.
Segmentation fault (core dumped)
EXPECTED BLIZZLIKE BEHAVIOUR:
SOURCE:
STEPS TO REPRODUCE THE PROBLEM:
EXTRA NOTES:
AC HASH/COMMIT:
c860b44
OPERATING SYSTEM:
Ubuntu 20.04
MODULES:
Anticheat
Transmog
CUSTOMIZATIONS:
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