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Welcome to RenderDoc - a graphics debugger, currently available for D3D11 development on windows.
Quick Links:
- Homepage: http://cryengine.com/renderdoc
- Forums: http://crydev.net/renderdoc
- Documentation: renderdoc.chm in the build, or http://docs.renderdoc.org/
- Tutorials: There are some video tutorials on Youtube: http://www.youtube.com/user/baldurkarlsson/
- Email contact: renderdoc@crytek.com
- IRC channel: #renderdoc on freenode
- Roadmap/future development: Roadmap
- Code dives & explanations: Code dives & explanations
There are binary releases available, built from the release targets. If you just want to use the program and you ended up here, this is what you want :).
- http://cryengine.com/renderdoc - Official stable installers
- http://renderdoc.org/autobuild - Automated builds from the master branch, as just zipped folders. Not available yet, will start once source is released.
It's recommended that if you're new you start with the latest official stable installer, and only use the automated builds if you want the bleeding edge, or you want a specific bugfix.
The documentation is included in the builds, and also available here: http://docs.renderdoc.org/. There are some video tutorials on Youtube: http://www.youtube.com/user/baldurkarlsson/
RenderDoc is released under the MIT license, see LICENSE.md for full text as well as 3rd party library acknowledgements.
These sections coming soon! The source code is still going through the final preparations for public release :).