Skip to content
baldurk edited this page Apr 17, 2014 · 17 revisions

RenderDoc

Welcome to RenderDoc - a graphics debugger, currently available for D3D11 development on windows.

Quick Links:

Downloads

There are binary releases available, built from the release targets. If you just want to use the program and you ended up here, this is what you want :).

It's recommended that if you're new you start with the latest official stable installer, and only use the automated builds if you want the bleeding edge, or you want a specific bugfix.

Documentation & How to use

The documentation is included in the builds, and also available here: http://docs.renderdoc.org/. There are some video tutorials on Youtube: http://www.youtube.com/user/baldurkarlsson/

License

RenderDoc is released under the MIT license, see LICENSE.md for full text as well as 3rd party library acknowledgements.

Contributing & Development

Building

Code Explanation

These sections coming soon! The source code is still going through the final preparations for public release :).

Clone this wiki locally