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Is your feature request related to a problem? Please describe.
Apparently drivers can inject DLSS for you on the second launch of a game. Some users are reporting this not working if you have swapped DLSS from the stock game install. Need to test that some games get auto DLSS upgrades, and that swapping out the version does not break the game.
From what I can tell currently it appears that the game won't just jump to the latest version, instead nVidia will do their own testing and allow certain games to use certain versions.
Describe the solution you'd like
It would also be good if there was a way to pull the information of what games + what DLSS versions are officially recommended to include in DLSS Swapper.
Additional context
See additional info from nVidia rep here.
bin files of DLSS are located in ProgramData\NVIDIA\NGX\models. Are these bins just renamed dlls? Will have to crc compare a few files.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Apparently drivers can inject DLSS for you on the second launch of a game. Some users are reporting this not working if you have swapped DLSS from the stock game install. Need to test that some games get auto DLSS upgrades, and that swapping out the version does not break the game.
From what I can tell currently it appears that the game won't just jump to the latest version, instead nVidia will do their own testing and allow certain games to use certain versions.
Describe the solution you'd like
It would also be good if there was a way to pull the information of what games + what DLSS versions are officially recommended to include in DLSS Swapper.
Additional context
See additional info from nVidia rep here.
bin files of DLSS are located in ProgramData\NVIDIA\NGX\models. Are these bins just renamed dlls? Will have to crc compare a few files.
The text was updated successfully, but these errors were encountered: