CARLA 0.9.4 (development)
Compiled version
[Linux]
CARLA_0.9.4.tar.gz[Linux]
Town06_0.9.4.tar.gz[Windows]
CARLA_0.9.4.zip (Experimental)
Highlights
- Added recording and playback functionality
- Added synchronous mode, simulator waits until a client sends a "tick" cue,
client.tick()
- Allow changing map from client-side, added
client.load_map(name)
,client.reload_map()
, andclient.get_available_maps()
- Added scripts and tools to import maps directly from .fbx and .xodr files into the simulator
- Exposed minimum physics control parameters for vehicles' engine and wheels
- Allow controlling multiple actors in "batch mode"
- New Town06, featuring a "Michigan left" intersection including:
- Connection ramp between two highways
- Incorporation to a highway requiring changing several lanes to take another exit
- Junctions supporting different scenarios
- New traffic signs assets: one-way, no-turn, more speed limits, do not enter, arrow floors, Michigan left, and lane end
- New pedestrian texture to add more variations
- New road PBR material
- Extended the waypoint API with
lane_change
,lane_type
,get_right_lane()
andget_left_lane()
- Added world settings for changing no-rendering mode and synchronous mode at run-time
- Added methods to acquire a traffic light's pole index and all traffic lights in it's group
- Added performance benchmark script to measure the simulator's rendering performance
- Added
manual_control_steeringwheel.py
to control agents using Logitech G29 steering wheels (and maybe others)
See full CHANGELOG.