diff --git a/src/NewSuperMarioBrosU/Enhancements/NegativeLOD/rules.txt b/src/NewSuperMarioBrosU/Enhancements/NegativeLOD/rules.txt new file mode 100644 index 000000000..42322388d --- /dev/null +++ b/src/NewSuperMarioBrosU/Enhancements/NegativeLOD/rules.txt @@ -0,0 +1,73 @@ +[Definition] +titleIds = 0005000010101D00,0005000010101E00,000500001014B700,000500001014B800,0005000010101C00,0005000010142300,0005000010142400,0005000010142200 +name = Level of detail +path = "New Super Mario Bros. U/Enhancements/Texture LOD" +description = Allows you to change the texture quality.||Made by Ryce-Fast. +version = 6 + +[Default] +$0x031 = 0 +$0x033 = 0 +$0x034 = 0 +$0x035 = 0 +$0x01a = 0 + +[Preset] +name = Default LOD +$0x031 = 0 +$0x033 = 0 +$0x034 = 0 +$0x035 = 0 +$0x01a = 0 + +[Preset] +name = Slightly higher LOD +$0x031 = -.5 +$0x033 = -.5 +$0x034 = -.5 +$0x035 = -.5 +$0x01a = -.5 + +[Preset] +name = Higher LOD +$0x031 = -1 +$0x033 = -1 +$0x034 = -1 +$0x035 = -1 +$0x01a = -1 + +[Preset] +name = Very high LOD +$0x031 = -4 +$0x033 = -4 +$0x034 = -4 +$0x035 = -4 +$0x01a = -4 + +[Preset] +name = Very Low LOD (Simulate Wii U LOD on higher resolution) +$0x031 = +2 +$0x033 = +2 +$0x034 = +2 +$0x035 = +2 +$0x01a = 0 + +[TextureRedefine] +formats = 0x031 +overwriteRelativeLodBias = $0x031 + +[TextureRedefine] +formats = 0x033 +overwriteRelativeLodBias = $0x033 + +[TextureRedefine] +formats = 0x034 +overwriteRelativeLodBias = $0x034 + +[TextureRedefine] +formats = 0x035 +overwriteRelativeLodBias = $0x035 + +[TextureRedefine] +formats = 0x01a +overwriteRelativeLodBias = $0x01a \ No newline at end of file