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Something like gain 0.1 BaseDamage every 2 seconds for 10 seconds and then it would either stay or disappear until the end of the stage and reset at the start of the next.
Something like gain 0.1 BaseDamage every 2 seconds for 10 seconds and then it would either stay or disappear until the end of the stage and reset at the start of the next.
Taken from #45
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