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if embedded and rotation assume cube bounding box with max length
if embedded ignore empty y areas for camera positon
Trove wiki integration
base64 url support large models in Firefox (640k stateObject limit)/IE
wireframes for material maps
libTroxel support change option after inti by returning an object with setter
start Trove dungeon list
implement fly controls
libTroxel rewrite
no object returning closure necesarry (just only define window.Troxel with public api and use private functions around it (coffescript does a closure anyway))
merge support
new format for merged models
read attachment point offsets of hats/masks for qbs matrix offsets
Renderer v4
BufferGeometry based
chunked updates for add/delete voxels...
dispose objects on remove (lower memory usage by not relying on gc completely)
Editor: rewrite tools to be more modular
IO: support for models larger than 256x256x256
The text was updated successfully, but these errors were encountered:
The text was updated successfully, but these errors were encountered: