diff --git a/ColtPlugin/PluginMain.cs b/ColtPlugin/PluginMain.cs
index 204504e..428ee5b 100644
--- a/ColtPlugin/PluginMain.cs
+++ b/ColtPlugin/PluginMain.cs
@@ -47,7 +47,7 @@ public Int32 Api
///
public String Name
{
- get { return this.pluginName; }
+ get { return pluginName; }
}
///
@@ -55,7 +55,7 @@ public String Name
///
public String Guid
{
- get { return this.pluginGuid; }
+ get { return pluginGuid; }
}
///
@@ -63,7 +63,7 @@ public String Guid
///
public String Author
{
- get { return this.pluginAuth; }
+ get { return pluginAuth; }
}
///
@@ -71,7 +71,7 @@ public String Author
///
public String Description
{
- get { return this.pluginDesc; }
+ get { return pluginDesc; }
}
///
@@ -79,7 +79,7 @@ public String Description
///
public String Help
{
- get { return this.pluginHelp; }
+ get { return pluginHelp; }
}
///
@@ -88,7 +88,7 @@ public String Help
[Browsable(false)]
public Object Settings
{
- get { return this.settingObject; }
+ get { return settingObject; }
}
#endregion
@@ -100,10 +100,10 @@ public Object Settings
///
public void Initialize()
{
- this.InitBasics();
- this.LoadSettings();
- this.InitLocalization();
- this.AddEventHandlers();
+ InitBasics();
+ LoadSettings();
+ InitLocalization();
+ AddEventHandlers();
}
///
@@ -111,7 +111,7 @@ public void Initialize()
///
public void Dispose()
{
- this.SaveSettings();
+ SaveSettings();
}
///
@@ -127,8 +127,8 @@ public void HandleEvent(Object sender, NotifyEvent e, HandlingPriority prority)
{
IProject project = PluginBase.CurrentProject;
Boolean as3projectIsOpen = (project != null) && (project.Language == "as3");
- if (this.menuItem != null) this.menuItem.Enabled = as3projectIsOpen;
- if (this.toolbarButton != null) this.toolbarButton.Enabled = as3projectIsOpen;
+ if (menuItem != null) menuItem.Enabled = as3projectIsOpen;
+ if (toolbarButton != null) toolbarButton.Enabled = as3projectIsOpen;
// deactivate if project is closed
active &= as3projectIsOpen;
if (watcher != null) watcher.EnableRaisingEvents &= as3projectIsOpen;
@@ -141,12 +141,12 @@ public void HandleEvent(Object sender, NotifyEvent e, HandlingPriority prority)
else if (cmd == "ProjectManager.Menu")
{
Object menu = (e as DataEvent).Data;
- this.CreateMenuItem(menu as ToolStripMenuItem);
+ CreateMenuItem(menu as ToolStripMenuItem);
}
else if (cmd == "ProjectManager.ToolBar")
{
Object toolStrip = (e as DataEvent).Data;
- this.CreateToolbarButton(toolStrip as ToolStrip);
+ CreateToolbarButton(toolStrip as ToolStrip);
}
break;
}
@@ -163,7 +163,7 @@ public void InitBasics()
{
String dataPath = Path.Combine(PathHelper.DataDir, "ColtPlugin");
if (!Directory.Exists(dataPath)) Directory.CreateDirectory(dataPath);
- this.settingFilename = Path.Combine(dataPath, "Settings.fdb");
+ settingFilename = Path.Combine(dataPath, "Settings.fdb");
}
///
@@ -185,8 +185,8 @@ public void InitLocalization()
LocaleHelper.Initialize(LocaleVersion.en_US);
break;
}
- this.pluginDesc = LocaleHelper.GetString("Info.Description");
- this.buttonText = LocaleHelper.GetString("Info.ButtonText");
+ pluginDesc = LocaleHelper.GetString("Info.Description");
+ buttonText = LocaleHelper.GetString("Info.ButtonText");
}
///
@@ -207,18 +207,18 @@ public void AddEventHandlers()
private void CreateMenuItem(ToolStripMenuItem projectMenu)
{
- this.menuItem = new ToolStripMenuItem(buttonText, GetImage("colt.png"), new EventHandler(this.OnClick), null);
- projectMenu.DropDownItems.Add(this.menuItem);
+ menuItem = new ToolStripMenuItem(buttonText, GetImage("colt.png"), new EventHandler(OnClick), null);
+ projectMenu.DropDownItems.Add(menuItem);
}
private void CreateToolbarButton(ToolStrip toolStrip)
{
- this.toolbarButton = new ToolStripButton();
- this.toolbarButton.Image = GetImage("colt.png");
- this.toolbarButton.Text = buttonText;
- this.toolbarButton.DisplayStyle = ToolStripItemDisplayStyle.Image;
- this.toolbarButton.Click += new EventHandler(this.OnClick);
- toolStrip.Items.Add(this.toolbarButton);
+ toolbarButton = new ToolStripButton();
+ toolbarButton.Image = GetImage("colt.png");
+ toolbarButton.Text = buttonText;
+ toolbarButton.DisplayStyle = ToolStripItemDisplayStyle.Image;
+ toolbarButton.Click += new EventHandler(OnClick);
+ toolStrip.Items.Add(toolbarButton);
}
///
@@ -246,12 +246,12 @@ private void OnClick(Object sender, System.EventArgs e)
///
public void LoadSettings()
{
- this.settingObject = new Settings();
- if (!File.Exists(this.settingFilename)) this.SaveSettings();
+ settingObject = new Settings();
+ if (!File.Exists(settingFilename)) SaveSettings();
else
{
- Object obj = ObjectSerializer.Deserialize(this.settingFilename, this.settingObject);
- this.settingObject = (Settings)obj;
+ Object obj = ObjectSerializer.Deserialize(settingFilename, settingObject);
+ settingObject = (Settings)obj;
}
}
@@ -260,7 +260,7 @@ public void LoadSettings()
///
public void SaveSettings()
{
- ObjectSerializer.Serialize(this.settingFilename, this.settingObject);
+ ObjectSerializer.Serialize(settingFilename, settingObject);
}
#endregion
@@ -269,7 +269,7 @@ private void OnFileChange(Object sender, FileSystemEventArgs e)
{
if (Path.GetFileName(e.FullPath).Contains("compile_errors.log"))
{
-/* This hangs FD :( now if someone could fix this...
+/* This hangs FD :( now if someone could fix ..
*
StreamReader stream = File.OpenText(e.FullPath);
String errors = stream.ReadToEnd(); stream.Close();
@@ -295,7 +295,7 @@ private void OpenInCOLT()
AS3Project project = (AS3Project)PluginBase.CurrentProject;
String configCopy = "";
- if (this.settingObject.FullConfig)
+ if (settingObject.FullConfig)
{
// Construct flex config file name (see AS3ProjectBuilder, line 140)
String projectName = project.Name.Replace(" ", "");
@@ -323,7 +323,7 @@ private void OpenInCOLT()
// Create COLT subfolder if does not exist yet
- String coltFolderPath = project.GetAbsolutePath(this.settingObject.WorkingFolder);
+ String coltFolderPath = project.GetAbsolutePath(settingObject.WorkingFolder);
if (!Directory.Exists(coltFolderPath)) Directory.CreateDirectory(coltFolderPath);
// While at that, start listening for colt/compile_errors.log changes
@@ -337,7 +337,7 @@ private void OpenInCOLT()
watcher.EnableRaisingEvents = true;
// Create COLT project with random name (if we'd update same file - are there file locks? how to reopen in colt?)
- String coltFileName = project.GetAbsolutePath(Path.Combine(this.settingObject.WorkingFolder, System.Guid.NewGuid() + ".colt"));
+ String coltFileName = project.GetAbsolutePath(Path.Combine(settingObject.WorkingFolder, System.Guid.NewGuid() + ".colt"));
StreamWriter stream = File.CreateText(coltFileName);
@@ -364,7 +364,7 @@ private void OpenInCOLT()
stream.WriteLine("liveMethods=annotated");
- if (this.settingObject.FullConfig)
+ if (settingObject.FullConfig)
{
stream.WriteLine("compilerOptions=-load-config+\\=\"" + EscapeForCOLT(project.GetAbsolutePath(configCopy)) + "\"");
}