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index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>GrudgePixel</title>
<style>
body {
font-family: 'Courier New', Courier, monospace;
line-height: 1.6;
color: white;
background-color: rgb(13,17,22);
max-width: 800px;
margin: 0 auto;
padding: 20px;
}
header {
text-align: center;
margin-bottom: 2em;
border-bottom: 1px solid white;
padding-bottom: 1em;
}
h1, h2, h3 {
color: white;
}
.download-btn {
display: inline-block;
background-color: white;
color: rgb(13,17,22);
padding: 10px 20px;
text-decoration: none;
margin-top: 1em;
transition: all 0.3s ease;
}
.download-btn:hover {
background-color: rgb(13,17,22);
color: white;
border: 1px solid white;
}
.features {
display: grid;
grid-template-columns: repeat(auto-fit, minmax(200px, 1fr));
gap: 1em;
}
.feature {
border: 1px solid white;
padding: 1em;
}
.showcase {
display: flex;
flex-wrap: wrap;
justify-content: space-between;
margin: 2em 0;
}
.showcase img {
width: 100%;
max-width: 30%;
height: auto;
border: 1px solid white;
margin-bottom: 1em;
}
.manual {
background-color: rgb(13,17,22);
padding: 20px;
border: 1px solid white;
}
ul, ol {
padding-left: 20px;
}
a {
color: white;
text-decoration: none;
}
a:hover {
text-decoration: underline;
}
</style>
</head>
<body>
<header>
<h1>GrudgePixel</h1>
<p>0 bloat. Efficient. Fast.</p>
<a href="https://github.com/datavorous/GrudgePixel/releases/download/Usable/GrudgePixel-Windows-exe.zip" class="download-btn">Download for Windows</a>
</header>
<section>
<h2>> Why GrudgePixel?</h2>
<div class="features">
<div class="feature">
<h3>Performance</h3>
<p>Optimized for speed and responsiveness with Minimal memory footprint</p>
</div>
<div class="feature">
<h3>Simplicity</h3>
<p>Intuitive interface, zero learning curve</p>
</div>
<div class="feature">
<h3>Focus</h3>
<p>Essential tools only, no bloat</p>
</div>
</div>
</section>
<section>
<h2>> Showcase</h2>
<div class="showcase">
<img src="https://raw.githubusercontent.com/datavorous/GrudgePixel/main/demo/cute_.PNG" alt="Pixel Character">
<img src="https://raw.githubusercontent.com/datavorous/GrudgePixel/main/demo/girl.PNG" alt="girl">
<img src="https://raw.githubusercontent.com/datavorous/GrudgePixel/main/demo/blob.PNG" alt="Animated Sprite">
<img src="https://raw.githubusercontent.com/datavorous/GrudgePixel/main/demo/knight.PNG" alt="hollow knight">
<img src="https://raw.githubusercontent.com/datavorous/GrudgePixel/main/demo/frog.PNG" alt="frog">
<img src="https://raw.githubusercontent.com/datavorous/GrudgePixel/main/demo/amogus.PNG" alt="amogus">
</div>
</section>
<section class="manual">
<h1>> Quick Start</h1>
<h2>1. Getting Started</h2>
<p>When you launch GrudgePixel, you'll be presented with three canvas size options:</p>
<ul>
<li>8 x 8</li>
<li>16 x 16</li>
<li>32 x 32</li>
</ul>
<p>Click on your preferred size to begin.</p>
<h2>2. Interface Overview</h2>
<p>The main interface consists of:</p>
<ul>
<li>Main canvas (420x420 pixels)</li>
<li>Color palette (right side)</li>
<li>Animation preview (top right)</li>
<li>Status bar (bottom)</li>
</ul>
<h2>3. Drawing Tools</h2>
<h3>3.1 Pencil</h3>
<p>Left-click and drag on the canvas to draw. The pencil size can be adjusted.</p>
<h3>3.2 Eraser</h3>
<p>Right-click and drag on the canvas to erase.</p>
<h3>3.3 Color Picker</h3>
<p>Middle-click on a pixel to select its color.</p>
<h2>4. Color Selection</h2>
<p>Click on a color in the palette to select it. Use the 'P' key to switch between three different color palettes.</p>
<h2>5. Canvas Navigation</h2>
<table>
<tr>
<th>Key</th>
<th>Function</th>
</tr>
<tr>
<td>G</td>
<td>Toggle grid lines</td>
</tr>
<tr>
<td>X</td>
<td>Toggle center lines</td>
</tr>
<tr>
<td>M</td>
<td>Toggle mirror mode</td>
</tr>
<tr>
<td>[</td>
<td>Decrease pencil size</td>
</tr>
<tr>
<td>]</td>
<td>Increase pencil size</td>
</tr>
<tr>
<td>C</td>
<td>Clear current frame</td>
</tr>
</table>
<h2>6. Frame Management</h2>
<table>
<tr>
<th>Key Combination</th>
<th>Function</th>
</tr>
<tr>
<td>Ctrl + N</td>
<td>Create a new frame</td>
</tr>
<tr>
<td>Left Arrow</td>
<td>Go to previous frame</td>
</tr>
<tr>
<td>Right Arrow</td>
<td>Go to next frame</td>
</tr>
</table>
<h2>7. Animation</h2>
<table>
<tr>
<th>Key</th>
<th>Function</th>
</tr>
<tr>
<td>Space</td>
<td>Play/Pause animation</td>
</tr>
<tr>
<td>Up Arrow</td>
<td>Increase animation speed</td>
</tr>
<tr>
<td>Down Arrow</td>
<td>Decrease animation speed</td>
</tr>
</table>
<h2>8. File Operations</h2>
<h3>8.1 Importing Images</h3>
<p>Drag and drop an image file onto the GrudgePixel window to import it. The image will be automatically resized to fit the current canvas size.</p>
<h3>8.2 Exporting</h3>
<p>Press Ctrl + E to export all frames as individual PNG files. Files will be saved in a new directory named "session_[timestamp]".</p>
<h2>9. Status Information</h2>
<p>The status bar at the bottom of the screen provides the following information:</p>
<ul>
<li>Current pixel coordinates</li>
<li>Current tool or action status</li>
<li>Mirror mode indicator (M)</li>
<li>Current pencil size</li>
<li>Current color preview</li>
<li>Animation status (Paused/Playing)</li>
<li>Current editing frame number</li>
<li>Animation speed (FPS)</li>
<li>Total number of frames</li>
</ul>
<h2>10. Tips and Tricks</h2>
<ul>
<li>Use mirror mode (M) for symmetrical designs.</li>
<li>Experiment with different color palettes using the 'P' key.</li>
<li>Create animations by using multiple frames and adjusting the playback speed.</li>
<li>Use the grid and center lines for precise pixel placement.</li>
<li>Adjust the pencil size for different effects, from fine details to larger areas.</li>
</ul>
<h2>11. Troubleshooting</h2>
<p>If you encounter any issues:</p>
<ul>
<li>Ensure you have the latest version of GrudgePixel.</li>
<li>Check that all required files (palettes, textures) are in the correct directories.</li>
<li>If the program crashes, try restarting it and reducing the number of frames or canvas size.</li>
</ul>
</section>
<center>
<footer>
<p><a href="https://github.com/datavorous/GrudgePixel">GitHub</a></p>
</footer>
</body>
</html>