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fix: ground frozen in y and z coordinates
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Assets/Scenes/MainScene.unity

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@@ -767,7 +767,7 @@ Rigidbody2D:
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m_Interpolate: 0
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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m_Constraints: 6
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--- !u!61 &602434272
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BoxCollider2D:
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m_ObjectHideFlags: 0
@@ -1255,7 +1255,7 @@ Rigidbody2D:
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m_Interpolate: 0
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 0
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m_Constraints: 6
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--- !u!4 &1366263662 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: 8665015692024060087, guid: 389dbe2cce67a4f7f8334618feb4d10c, type: 3}

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