Beyond Pick-and-Place: Tackling Robotic Stacking of Diverse Shapes,
Alex X. Lee*, Coline Devin*, Yuxiang Zhou*, Thomas Lampe*, Konstantinos Bousmalis*, Jost Tobias Springenberg*, Arunkumar Byravan, Abbas Abdolmaleki, Nimrod Gileadi, David Khosid, Claudio Fantacci, Jose Enrique Chen, Akhil Raju, Rae Jeong, Michael Neunert, Antoine Laurens, Stefano Saliceti, Federico Casarini, Martin Riedmiller, Raia Hadsell, Francesco Nori.
In Conference on Robot Learning (CoRL), 2021.
This repository contains an implementation of the simulation environment described in the paper "Beyond Pick-and-Place: Tackling robotic stacking of diverse shapes". Note that this is a re-implementation of the environment (to remove dependencies on internal libraries). As a result, not all the features described in the paper are available at this point. Noticeably, domain randomization is not included in this release. We also aim to provide reference performance metrics of trained policies on this environment in the near future.
In this environment, the agent controls a robot arm with a parallel gripper above a basket, which contains three objects — one red, one green, and one blue, hence the name RGB. The agent's task is to stack the red object on top of the blue object, within 20 seconds, while the green object serves as an obstacle and distraction. The agent controls the robot using a 4D Cartesian controller. The controlled DOFs are x, y, z and rotation around the z axis. The simulation is a MuJoCo environment built using the Modular Manipulation (MoMa) framework.
The RGB-stacking paper "Beyond Pick-and-Place: Tackling robotic stacking of diverse shapes" also contains a description and thorough evaluation of our initial solution to both the 'Skill Mastery' (training on the 5 designated test triplets and evaluating on them) and the 'Skill Generalization' (training on triplets of training objects and evaluating on the 5 test triplets). Our approach was to first train a state-based policy in simulation via a standard RL algorithm (we used MPO) followed by interactive distillation of the state-based policy into a vision-based policy (using a domain randomized version of the environment) that we then deployed to the robot via zero-shot sim-to-real transfer. We finally improved the policy further via offline RL based on data collected from the sim-to-real policy (we used CRR). For details on our method and the results please consult the paper.
This repository includes state-based policies that were trained on this environment, which differs slightly from the internal one we used for the paper. These are 5 specialist policies, each one trained on one test triplet. They correspond to the Skill Mastery-State teacher in Table 1 of the manuscript and they achieve 75% stacking success on average. In detail, the stacking success of each agent over a run of 1000 episodes is (average of 2 seeds):
- Triplet 1: 77.7%
- Triplet 2: 47.4%
- Triplet 3: 83.5%
- Triplet 4: 79.9%
- Triplet 5: 89.5%
- Average: 75.6%
The policy weights in the directory assets/saved_model
are made available
under the terms of the Creative Commons Attribution 4.0 (CC BY 4.0) license.
You may obtain a copy of the License at
https://creativecommons.org/licenses/by/4.0/legalcode.
Please ensure that you have a working MuJoCo200 installation and a valid MuJoCo licence.
-
Clone this repository:
git clone https://github.com/deepmind/rgb_stacking.git cd rgb_stacking
-
Prepare a Python 3 environment - venv is recommended.
python3 -m venv rgb_stacking_venv source rgb_stacking_venv/bin/activate
-
Install dependencies:
pip install -r requirements.txt
-
Run the environment viewer:
python -m rgb_stacking.main
Step 2-4 can also be done by running the run.sh script:
./run.sh
By default, this loads the environment with a random test triplet and starts the
viewer for visualisation. Alternatively, the object set can be specified with
--object_triplet
(see the relevant section
for options).
You can also load the environment along with a specialist policy using the flag
--policy_object_triplet
. E.g. to execute the respective specialist in the
environment with triplet 4 use the following command:
python -m rgb_stacking.main --object_triplet=rgb_test_triplet4 --policy_object_triplet=rgb_test_triplet4
Executing and visualising a policy in the viewer can be very slow.
Alternatively, using launch_viewer=False
will render the policy and save it
as rendered_policy.mp4
in the current directory.
MUJOCO_GL=egl python -m rgb_stacking.main --launch_viewer=False --object_triplet=rgb_test_triplet4 --policy_object_triplet=rgb_test_triplet4
The default environment will load with a random test triplet (see Sect. 3.2.1 in the paper). If you wish to use a different triplet you can use the following commands:
from rgb_stacking import environment
env = environment.rgb_stacking(object_triplet=NAME_OF_TRIPLET)
The possible NAME_OF_TRIPLET
are:
rgb_test_triplet{i}
wherei
is one of 1, 2, 3, 4, 5: Loads test tripleti
.rgb_test_random
: Randomly loads one of the 5 test triplets.rgb_train_random
: Triplet comprised of blocks from the training set.rgb_heldout_random
: Triplet comprised of blocks from the held-out set.
For more information on the blocks and the possible options, please refer to the rgb_objects repository.
By default, the observations exposed by the environment are only the ones we used for training our state-based agents. To use another set of observations please use the following code snippet:
from rgb_stacking import environment
env = environment.rgb_stacking(
observations=environment.ObservationSet.CHOSEN_SET)
The possible CHOSEN_SET
are:
STATE_ONLY
: Only the state observations, used for training expert policies from state in simulation (stage 1).VISION_ONLY
: Only image observations.ALL
: All observations.INTERACTIVE_IMITATION_LEARNING
: Pair of image observations and a subset of proprioception observations, used for interactive imitation learning (stage 2).OFFLINE_POLICY_IMPROVEMENT
: Pair of image observations and a subset of proprioception observations, used for the one-step offline policy improvement (stage 3).
The CAD model of the setup is available in onshape.
We also provide the following documents for the assembly of the real cell:
- Assembly instructions for the basket.
- Assembly instructions for the robot.
- Assembly instructions for the cell.
- The bill of materials of all the necessary parts.
- A diagram with the wiring of cell.
The RGB-objects themselves can be 3D-printed using the STLs available in the rgb_objects repository.
If you use rgb_stacking
in your work, please cite the accompanying paper:
@inproceedings{lee2021rgbstacking,
title={Beyond Pick-and-Place: Tackling Robotic Stacking of Diverse Shapes},
author={Alex X. Lee and
Coline Devin and
Yuxiang Zhou and
Thomas Lampe and
Konstantinos Bousmalis and
Jost Tobias Springenberg and
Arunkumar Byravan and
Abbas Abdolmaleki and
Nimrod Gileadi and
David Khosid and
Claudio Fantacci and
Jose Enrique Chen and
Akhil Raju and
Rae Jeong and
Michael Neunert and
Antoine Laurens and
Stefano Saliceti and
Federico Casarini and
Martin Riedmiller and
Raia Hadsell and
Francesco Nori},
booktitle={Conference on Robot Learning (CoRL)},
year={2021},
url={https://openreview.net/forum?id=U0Q8CrtBJxJ}
}