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Mayhem2.cpp
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///////////////////////////
///////////////////////////
//// ////
//// EXT & PRN ////
//// MAYHEM II ////
//// ////
///////////////////////////
///////////////////////////
#include <allegro.h>
#include <string.h>
#include <stdio.h>
#include "collision.h"
#include "physics.h"
#include "platform_data.h"
#include "player_info.h"
#include "player_view.h"
#include "utils.h"
#include "vaisseau_data.h"
#include "vaisseau_gfx.h"
#include "mapping_key.h"
#include "keyboard_input.h"
#include "soundfx.h"
#include "command.h"
#include "option.h"
#include "game_mgr.h"
#include "intro_sequence.h"
//----------------------------------------------------------------------------//
// MAIN //
//----------------------------------------------------------------------------//
int main()
{
GameManager::Init();
// previous seq, nb views, nb players, start level
GameSequence * seq=new IntroSequence(NULL,10.0,0.5);
GameManager::Run(seq);
GameManager::Shutdown();
return 0;
}
END_OF_MAIN(); // Allegro style 4 Win