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Is your feature request related to a problem? Please describe.
I'm always frustrated when I see some players use raid farms to get unlimited items from the raiders, such as emeralds, totems, etc. I think this is cheating and breaks the game balance.Moreover, too frequent raids also cause server lag and tps drop, which affects the performance and quality of the game..I want to play the game in a fair and challenging way, but I also don't want to disable the raid mechanic completely, because I think it adds some fun and excitement to the game.
Describe the solution you'd like
The solution I'd like is to add an option in the plugin settings, called " Blocks raid farms". This option would add a timeout between each player, blocking raid farms from working, but not turning off the raid mechanic entirely. This way, players would have to face more risks and difficulties when dealing with the raiders, and they couldn't get infinite items from them. I think this would make the game more balanced and enjoyable.
Describe alternatives you've considered
I have considered some alternative solutions, such as:
Reducing the drop rate of the raiders' items, so that they are less rewarding and tempting for the raid farm users.
Adding some negative effects or penalties for the raid farm users, such as bad omen, curse, or hunger.
However, I think these solutions are either too harsh or too complicated, and they might affect the normal gameplay of the other players who don't use raid farms. Besides, these two additional suggestions cannot effectively solve the problem of tps lag.
Additional context
Add any other context or screenshots about the feature request here.
The text was updated successfully, but these errors were encountered:
This is the construction video of the farm: https://www.youtube.com/watch?v=Htc-uep5eqQ. It doesn't require a nether portal, and currently, there's no solution available. My server's TPS is about to crash.
Is your feature request related to a problem? Please describe.
I'm always frustrated when I see some players use raid farms to get unlimited items from the raiders, such as emeralds, totems, etc. I think this is cheating and breaks the game balance.Moreover, too frequent raids also cause server lag and tps drop, which affects the performance and quality of the game..I want to play the game in a fair and challenging way, but I also don't want to disable the raid mechanic completely, because I think it adds some fun and excitement to the game.
Describe the solution you'd like
The solution I'd like is to add an option in the plugin settings, called " Blocks raid farms". This option would add a timeout between each player, blocking raid farms from working, but not turning off the raid mechanic entirely. This way, players would have to face more risks and difficulties when dealing with the raiders, and they couldn't get infinite items from them. I think this would make the game more balanced and enjoyable.
Describe alternatives you've considered
I have considered some alternative solutions, such as:
However, I think these solutions are either too harsh or too complicated, and they might affect the normal gameplay of the other players who don't use raid farms. Besides, these two additional suggestions cannot effectively solve the problem of tps lag.
Additional context
Add any other context or screenshots about the feature request here.
The text was updated successfully, but these errors were encountered: