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Objects
Wesley edited this page Apr 18, 2020
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2 revisions
Each object (as of now) has a data length of 16 bytes.
Details about an object's data can be seen here.
Primarily collectible items:
-
0x00
- Gem -
0x01
- Diamond (5 gems) -
0x02
- Heart -
0x03
- Star -
0x04
- Life
Primarily objects that you can
pick up and throw, or hold on to:
-
0x00
- "Mu" -
0x01
- Flying Mu -
0x02
- Box -
0x03
- Floating ball -
0x04
- Spiky enemy -
0x05
- Copter -
0x06
- Bomb enemy
-
0x00
- Finish door -
0x01
- Locked door -
0x02
- Warp (for changing screens) -
0x03
- Pinball doorlol -
0x04
- Switch door
-
0x00
- Ground -
0x01
- Damage -
0x02
- Turbulance -
0x03
- Switch -
0x04
- Temporary platform -
0x05
- Balance springs -
0x06
- Breakable box -
0x07
- Explosion redirection box -
0x08
- Shrink/grow box
This may change