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@id:editor.suggest.insertMode not honored #5801
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Same bug. Option is ignored even if forced to set it to 'insert' in 'settings.json' file. If the extension disabled, the editor works as expected. |
Related on Stack Overflow:
Help with closing the duplicates would be appreciated to put all the answers in a single place for the benefit of future readers. |
The same for me, except I'm using Go. I'm pretty sure this bug is not new since it has been annoying me for quite a while, just today I finally got to google how to get rid of it. |
Is there any workaround? This is driving me crazy. I don't really wanna switch to another IDE just because of this issue... |
@genlu looks like this issue is also impacting O# - do you know if there was a bug on the vscode side for this? |
Filed microsoft/vscode#185286 to ask if this behavior change is expected. |
For now, the only workaround I can suggest is to downgrade vscode to 1.78.2. |
I opened an issue on the Insider Build before and it was auto-closed because it was considered an "extension" bug. In my case, I was using C#, so someone (or some bot) just assumed that the extension was at fault. It might be, but I notice in the notes on this issue that other languages seem affected so.... maybe not? This is a maddening bug as it impacts the flow of coding in an super obnoxious way. Doubly maddeningly because attempts to report the issue (like I did) before it got into the release were just dismissed rather than someone looking into it. |
Stated having this issue a few days ago as well. Super annoying. |
I've been experiencing this too and it's very annoying. From following the comments on the post @dibarbet posted (microsoft/vscode#185286) it looks like changes to VSCode has had a knock on effect. Guess we're waiting for the plugin to be updated to factor this in (or downgrade our VSCode). |
Actually, I just noticed this is the OmniSharp server. This is not yet fixed, but we are trying to make a similar fix as above. |
Fix for O# is here - OmniSharp/omnisharp-roslyn#2542 |
Version 1.26.0 of the C# extension has been released with the fix. |
If anyone is wondering how to do the 1.26 C# upgrade, going to Extensions > Installed > C# > Reload Required (click) worked for me! |
this is happening again with the latest version, v2.0.357 |
Can confirm the issue is still present on both the stable (2.1.2) and pre-release (2.2.10) versions in the Marketplace |
I'm seeing this issue again. Seems to have started back up recently because I don't remember it always having this annoying behavior. |
I'm seeing this as well in
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Editing C++ code, running VSC version 1.85.2 with no c# extension installed, I experience this awful bug. |
@David-J-Ross Sir, this is |
Well, thanks very much for that insightful help.
My troubles are with VSCode and the opaque ‘issue’ system makes it incredibly hard to find where to post the issue. I guess that is self-protective obfuscation to reduce the workload?
Where and how would you suggest I report this issue that causes me trouble multiple time a day? Or this out of scope for you too?
What is a Wendys?
Regards
David Ross
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For the C++ extension, I would start here - https://github.com/Microsoft/vscode-cpptools/issues If people are having issues in C# using the C# extension, please file a new issue in this repo. I can't help with other languages unfortunately :( |
Type: Bug
Issue started a roughly a week ago.
Doesn't seem to be a problem while vscode is not fully loaded.
E.g |string (where pipe is cursor)
E.g IEnu|string
E.g. IEnumerable|
Expected: After accepting the suggestion, the suggestion is inserted before the original word.
E.g. IEnumerable|string
Attempted fixes:
Checked setting @id:editor.suggest.insertMode, defaults to insert.
Changed this setting to be explicitly insert, same issue
Changes this setting to be explicitly insert for [csharp], same issue.
Extension version: 1.25.9
VS Code version: Code 1.79.0 (b380da4ef1ee00e224a15c1d4d9793e27c2b6302, 2023-06-07T14:26:35.552Z)
OS version: Windows_NT x64 10.0.22621
Modes:
System Info
canvas_oop_rasterization: disabled_off
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
A/B Experiments
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