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Yes, although if what you want is traditional CAD, then you probably want NURBS and other feature-based flows. The idea of doing this in triangle meshes is that you can mix up the Booleans with sculpting and SDFs and generative design. A constraints engine would probably serve as an earlier stage: creating meshes and transforms for the inputs. |
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I think it's very possible to integrate 2D constraint engine with manifold. I personally tried the solver used in FreeCAD which is called planegcs. The solver can be easily compiled independently. I was able to compile it into WebAssembly module and use it on the web together with manifold. Eventually, I'll publish the js bindings when I figure out the right shape for the interface. |
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I wonder if it is possible to integrate a 2D constraint engine with this library? That would be a very key step in moving towards proper CAD.
I wonder what FreeCAD uses for its 2D constraint system? https://wiki.freecadweb.org/Sketcher_Workbench
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