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It's my understanding of how the treesimulation was written, that it can you only give you a general location. One step = one pokestep. I can't speak on behalf of emeth, but as a user, you can walk to that location, 298m NE, and hit refresh on your mobile browser, and it should then be visible and populate for you on your map.
Both get printed to the logs, but I only capture the visible ones to print them on the map.
Invisible ones will not show up when you walk over a location, and people are (to my knowledge) trying to figure out how to interact with them. I think I remember seeing a pokemongodev thread that suggested they were there in an attempt to catch cheaters, and another thread that said they were legit pokemon that would appear when you used a lure, but you couldn't see them until then.
When I watch the papertrail logs, it states:
This is the same result as I get in the Pokemon Go app.
But it doesn't shop up on the map.
Any ideas why?
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