You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jun 6, 2018. It is now read-only.
Tagging/some kind of categorization for logging output. The idea being that if we can selectively enable and disable logging without having to constantly add and remove logging code.
Log to std out, std err, and files.
Globally accessible (like println!(), don't need to pass objects around to do the logging). This makes the code a bit unsafe but it's worthwhile to make it more ergonomic.
Other desirable features:
Allow for custom logging handlers so that it's easy to add game-specific behavior (showing dialogs and such) without having to write a wrapper around all logging code.
The text was updated successfully, but these errors were encountered:
The important features are;
println!()
, don't need to pass objects around to do the logging). This makes the code a bit unsafe but it's worthwhile to make it more ergonomic.Other desirable features:
The text was updated successfully, but these errors were encountered: