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GLoader3D::onChangeSpine uses wrong spine API with cocos2d-x 4.0 #103

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dmitryshm opened this issue May 8, 2022 · 1 comment
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@dmitryshm
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GLoader3D::onChangeSpine uses incompatible calls to the spine AnimationState. The spine API in cocos2d-x 4.0 is quite different so the errors lead to the compilation errors in FairyGUI SDK.

@xiaoguzhu
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You need to upgrade spine-runtime to 3.8 manually.

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