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This is important to keep track of exactly what we need to implement.
v
f(v)
f
f(v+x)
v.floor()
v.ceil()
c
g
u = v - c
n
u * g
The result of 4 (or 5) is f(v).
The text was updated successfully, but these errors were encountered:
Every step seems to be described in our Perlin Noise project, so I think we're good.
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This is important to keep track of exactly what we need to implement.
Perlin Noise
Description
v
. Properties:f(v)
for that vector. Properties:f
is continuousf(v)
is deterministic: its value doesn't change if the state of the program changes.f(v)
appears to be random forv
: ideally,v
can't be found fromf(v)
, andf(v+x)
is unpredictable for large x.f(v)
is isotropic: it has no discernible directional patterns. Might not hold for Perlin. It does hold for Simplex, though.f(v)
has no discernible aliasing.Step-by-Step
v
.v.floor()
.v.ceil()
.c
i, with gradientg
ido:u = v - c
in
i =u * g
in
i, interpolate using a fifth degree polynomial (or a Hermite blending function).The result of 4 (or 5) is
f(v)
.The text was updated successfully, but these errors were encountered: