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Gamepad support does not work #25

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alufers opened this issue Jan 11, 2024 · 2 comments · May be fixed by #34
Open

Gamepad support does not work #25

alufers opened this issue Jan 11, 2024 · 2 comments · May be fixed by #34

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@alufers
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alufers commented Jan 11, 2024

Hi!

I have installed the game on my Steam Deck from Flathub, and the controls don't work when in gamepad mode, even though the upstream project does work.

I have also compiled the game naively (without Flatpak) and the gamepad support does work, so the issue is somewhere with the sandboxing.

I tried recompiling the flatpak with --device=all but it didn't fix anything. Any pointers on how to resolve this issue would be appreciated!

Thanks for the good work!

@dev-nicolaos
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As a workaround you could set up a profile using AntiMicroX to map your controller input to keyboard events

@kowalski7cc
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Tbh a friend told me that launching the game from steam works correctly. Can't try myself cuz I don't have a deck :(

jroyvde added a commit to jroyvde/com.github.k4zmu2a.spacecadetpinball that referenced this issue Dec 27, 2024
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