We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? # for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “#”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? # to your account
Hi!
I have installed the game on my Steam Deck from Flathub, and the controls don't work when in gamepad mode, even though the upstream project does work.
I have also compiled the game naively (without Flatpak) and the gamepad support does work, so the issue is somewhere with the sandboxing.
I tried recompiling the flatpak with --device=all but it didn't fix anything. Any pointers on how to resolve this issue would be appreciated!
--device=all
Thanks for the good work!
The text was updated successfully, but these errors were encountered:
As a workaround you could set up a profile using AntiMicroX to map your controller input to keyboard events
Sorry, something went wrong.
Tbh a friend told me that launching the game from steam works correctly. Can't try myself cuz I don't have a deck :(
Enable access to all devices to allow controller support to work
ed6fe0a
Fixes flathub#25
Successfully merging a pull request may close this issue.
Hi!
I have installed the game on my Steam Deck from Flathub, and the controls don't work when in gamepad mode, even though the upstream project does work.
I have also compiled the game naively (without Flatpak) and the gamepad support does work, so the issue is somewhere with the sandboxing.
I tried recompiling the flatpak with
--device=all
but it didn't fix anything. Any pointers on how to resolve this issue would be appreciated!Thanks for the good work!
The text was updated successfully, but these errors were encountered: