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update changelog (pvrtc removal)
Bindings #2063: Commit 48d63fb pushed by floooh
February 9, 2025 14:16 1m 42s remove-pvrtc
February 9, 2025 14:16 1m 42s
February 9, 2025 14:12 1m 44s
February 9, 2025 14:12 1m 51s
Merge branch 'jdah-master'
Build & Test #3574: Commit 6274237 pushed by floooh
February 9, 2025 12:54 3m 9s master
February 9, 2025 12:54 3m 9s
Merge branch 'jdah-master'
Bindings #2061: Commit 6274237 pushed by floooh
February 9, 2025 12:54 9m 2s master
February 9, 2025 12:54 9m 2s
sokol_gfx.h: add default handling and validation layer check for blen…
Build & Test #3573: Commit 57cb9cf pushed by floooh
February 9, 2025 12:02 3m 52s jdah-master
February 9, 2025 12:02 3m 52s
sokol_gfx.h: add default handling and validation layer check for blen…
Bindings #2060: Commit 57cb9cf pushed by floooh
February 9, 2025 12:02 13m 44s jdah-master
February 9, 2025 12:02 13m 44s
[WIP] compute shader support
Build & Test #3572: Pull request #1200 synchronize by floooh
February 8, 2025 15:07 1m 47s sgcompute
February 8, 2025 15:07 1m 47s
[WIP] compute shader support
Bindings #2059: Pull request #1200 synchronize by floooh
February 8, 2025 15:07 1m 30s sgcompute
February 8, 2025 15:07 1m 30s
sokol_gfx.h d3d11: fix _sg_d3d11_apply_bindings
Bindings #2058: Commit 25998d7 pushed by floooh
February 8, 2025 15:07 1m 44s sgcompute
February 8, 2025 15:07 1m 44s
sokol_gfx.h d3d11: fix _sg_d3d11_apply_bindings
Build & Test #3571: Commit 25998d7 pushed by floooh
February 8, 2025 15:07 1m 29s sgcompute
February 8, 2025 15:07 1m 29s
[WIP] compute shader support
Build & Test #3570: Pull request #1200 synchronize by floooh
February 8, 2025 14:57 1m 44s sgcompute
February 8, 2025 14:57 1m 44s
[WIP] compute shader support
Bindings #2057: Pull request #1200 synchronize by floooh
February 8, 2025 14:57 1m 21s sgcompute
February 8, 2025 14:57 1m 21s
sokol_gfx.h d3d11: initial compute shader support
Build & Test #3569: Commit a1e9e3d pushed by floooh
February 8, 2025 14:57 1m 13s sgcompute
February 8, 2025 14:57 1m 13s
sokol_gfx.h d3d11: initial compute shader support
Bindings #2056: Commit a1e9e3d pushed by floooh
February 8, 2025 14:57 1m 27s sgcompute
February 8, 2025 14:57 1m 27s
[WIP] compute shader support
Bindings #2055: Pull request #1200 synchronize by floooh
February 7, 2025 17:44 1m 41s sgcompute
February 7, 2025 17:44 1m 41s
[WIP] compute shader support
Build & Test #3568: Pull request #1200 synchronize by floooh
February 7, 2025 17:44 1m 33s sgcompute
February 7, 2025 17:44 1m 33s
sokol_gfx.h d3d11: fix sg_make_pipeline for compute pipelines, some m…
Build & Test #3567: Commit 6a6ac1d pushed by floooh
February 7, 2025 17:44 1m 21s sgcompute
February 7, 2025 17:44 1m 21s
sokol_gfx.h d3d11: fix sg_make_pipeline for compute pipelines, some m…
Bindings #2054: Commit 6a6ac1d pushed by floooh
February 7, 2025 17:44 1m 13s sgcompute
February 7, 2025 17:44 1m 13s
Add SG_BLENDOP_MIN/MAX
Bindings #2053: Pull request #1209 synchronize by jdah
February 7, 2025 10:38 8m 22s jdah:master
February 7, 2025 10:38 8m 22s
Add SG_BLENDOP_MIN/MAX
Build & Test #3566: Pull request #1209 synchronize by jdah
February 7, 2025 10:38 3m 11s jdah:master
February 7, 2025 10:38 3m 11s
Add SG_BLENDOP_MIN/MAX
Bindings #2052: Pull request #1209 opened by jdah
February 7, 2025 10:22 2m 46s jdah:master
February 7, 2025 10:22 2m 46s
Add SG_BLENDOP_MIN/MAX
Build & Test #3565: Pull request #1209 opened by jdah
February 7, 2025 10:22 3m 25s jdah:master
February 7, 2025 10:22 3m 25s
[WIP] compute shader support
Build & Test #3564: Pull request #1200 synchronize by floooh
February 6, 2025 17:25 1m 28s sgcompute
February 6, 2025 17:25 1m 28s
[WIP] compute shader support
Bindings #2051: Pull request #1200 synchronize by floooh
February 6, 2025 17:25 56s sgcompute
February 6, 2025 17:25 56s