diff --git a/src/exe_reader.cpp b/src/exe_reader.cpp index 03abd7787f..11d911064c 100644 --- a/src/exe_reader.cpp +++ b/src/exe_reader.cpp @@ -28,19 +28,21 @@ namespace { // hashes of known RPG_RT startup logos - std::array logo_crc32 = { + std::array logo_crc32 = { 0xdf3d86a7, 0x2ece66f9, 0x2fe0de56, 0x25c4618f, 0x91b2635a, /* - Note: The values below have been extracted from a wide range of - bootleg versions of RPG_RT.exe that have historically been in - circulation in various communities (either as part of an Editor - translation or patch). The specified version strings here refer - to the info given in either the recovered Installer packages - or is taken from accompanying Readme files & do not necessarily - give reliable information about the actual, original RPG_RT - version on which these translations & patches were based on! + The values below have been extracted from a wide range of + bootleg versions of RPG_RT.exe that have historically been in + circulation in various communities (either as part of an Editor + translation or patch). The specified version strings here refer + to the info given in either the recovered Installer packages + or is taken from accompanying Readme files & do not necessarily + give reliable information about the actual, original RPG_RT + version on which these translations & patches were based on! */ + // Recompressed, unaltered RPG2000 logos + 0x6a88587e, 0x4beedd9a, 0x1c7f224b, // Hellsoft's bootleg "RPG Maker PRO 1.05" 0x5ae12b1c, 0x3d1cb5f1, 0x04a7f11a, // Hellsoft's bootleg "RPG Maker PRO 1.10" @@ -66,7 +68,11 @@ namespace { // Italian "RPG Maker 4.0" Patch of Rm2k 0x8afe1239, // Brazilian version of Rm2k3-1.0.9.1 - 0x089fb7d8 + 0x089fb7d8, + // Spezial-Patch by Rikku2000 (1.51 with swapped logo) + 0x806b6877, + // Gnaf's Picture Patch (1.50 with swapped logo) + 0xc5e846a7 }; }