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OSCBundle.cs
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#region licence/info
// OSC.NET - Open Sound Control for .NET
// http://luvtechno.net/
//
// Copyright (c) 2006, Yoshinori Kawasaki
// All rights reserved.
//
// Changes and improvements:
// Copyright (c) 2005-2008 Martin Kaltenbrunner <mkalten@iua.upf.edu>
// As included with
// http://reactivision.sourceforge.net/
//
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
// * Neither the name of "luvtechno.net" nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
// OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
// AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
// WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// adapted by François Zajéga - 2014nov11 - <frankie@frankiezafe.org>
// http://frankiezafe.org
#endregion licence/info
using System;
using System.Collections;
/// <summary>
/// VVVV OSC Utilities
/// </summary>
namespace VVVV_OSC
{
/// <summary>
/// OSCBundle
/// </summary>
public class OSCBundle : OSCPacket
{
protected const string BUNDLE = "#bundle";
private DateTime timestamp = new DateTime();
public OSCBundle(DateTime ts) : base()
{
this.address = BUNDLE;
this.timestamp = ts;
}
public OSCBundle(long ts) : base()
{
DateTime start = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
timestamp = start.AddMilliseconds(ts).ToLocalTime();
}
public OSCBundle() : base()
{
this.address = BUNDLE;
this.timestamp = DateTime.Now;
}
override protected void pack()
{
ArrayList data = new ArrayList();
addBytes(data, packString(this.Address));
padNull(data);
addBytes(data, packTimeTag(timestamp)); // fixed point, 8 bytes
foreach(OSCPacket oscPacket in this.Values)
{
if (oscPacket != null)
{
byte[] bs = oscPacket.BinaryData;
addBytes(data, packInt(bs.Length));
addBytes(data, bs);
}
else
{
// TODO
}
}
this.binaryData = (byte[])data.ToArray(typeof(byte));
}
public static new OSCBundle Unpack(byte[] bytes, ref int start, int end )
{
string address = unpackString( bytes, ref start );
// Console.WriteLine("bundle: " + address);
if(!address.Equals(BUNDLE)) return null; // TODO
DateTime timestamp = unpackTimeTag(bytes, ref start);
OSCBundle bundle = new OSCBundle( timestamp );
while(start < end)
{
int length = unpackInt(bytes, ref start);
int sub_end = start + length;
bundle.Append( OSCPacket.Unpack(bytes, ref start, sub_end ));
}
return bundle;
}
public DateTime getTimeStamp() {
return timestamp;
}
override public void Append(object value)
{
if( value is OSCPacket)
{
values.Add(value);
}
else
{
// TODO: exception
}
}
override public bool IsBundle() { return true; }
}
}