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frostschutz edited this page Sep 14, 2010
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This class will implement the Source Server Log protocol as specified here: HL_Log_Standard
Work in progress – not implemented yet.
The goal of this class will be the ability to parse log files, either from physical files or in real time as received via UDP (logaddress). Especially the latter will give you the ability to react to certain events on the gameserver without actually writing a plugin.